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I maintain a Linux distro and recently updated it to PyGame 2.0.1. As one of the tests, I ported this game to Linux. It seems to work but my distro and most others will be reluctant to package it unless there's a specific FOSS license.

Have you decided whether or not to put a FOSS license on your games? Commonly used options include BSD, MIT/X, GPL 2, and GPL 3. The first two are less restrictive and the last two are more restrictive. I use Creative Commons CC BY-SA 4.0 or CC BY-SA-NC 4.0 myself for some of my own work.

If you'd like your games to distributed just at this site, you can leave things as they are. If you'd like to be in Debian, Mint, Arch, and other Linux distros, you'd add a text file named COPYING or LICENSE to the source code for each game and state the license there.

For what it's worth, my own distro includes a number of legacy and/or retro games. Examples of PyGames include Monsterz, PySolFC, PySweeper, Monsters and Mushrooms, and BubbMan2. Other games include Rocks'n'Diamonds, Secret Maryo Chronicles, Deliantra, OpenSpades, etc.

PyGames from this site would fit in well, so I'm hoping that more gamedevs or beginning gamedevs will settle on specific FOSS licenses.

ok, thank you for posting , i will consider it.